Game tile map concept help
Hi, I have a game concept that I've previously worked on using older software development environments like XNA back in the day and I want to restart it on Android.
I need to know how to firstly create a 2d tile grid array, first layer being the floor tiles and the next layer up being stuff on top like obstacles, and give each individual tile a draw and touch event so I can move the items in the 2nd layer around the tile grid with either gestures or context buttons.
Any pointers on where to begin with any of that? Any help appreciated.
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